3ds Max, Substance Painter, blender, Photoshop
Visuals designed for my Instagram account.
Each artwork comes with a short story, explaining its meaning, and making it more interesting and immersive.
After modeling some environment elements in 3ds Max, they are painted in Substance Painter. Afterwards, they are placed in blender, where lights, cameras and whole scenery is created. After rendering the image, final details are addded in Photoshop. Characters' models are taken from Mixamo.
Visit my Instagram to see more!
Last man standing
Temple of Clouds
Behind the scenes